___________________________________________________________________________________________________ 14. Were-Rat (19), Were-Rat (19), Were-Rat (19) Front : character count = 1 : 55 / 60 = 0.9167 preemptive: 4 / 55 = 0.0727 w/ gale hairpin: 12 / 55 = 0.2182 character count = 2 : 58 / 60 = 0.9667 preemptive: 4 / 58 = 0.0690 w/ gale hairpin: 14 / 58 = 0.2414 character count = 3 (3 alive) : 48 / 60 = 0.8000 preemptive: 7 / 48 = 0.1458 w/ gale hairpin: 10 / 48 = 0.2083 character count = 3 (2- alive) : 56 / 60 = 0.9333 preemptive: 10 / 56 = 0.1786 w/ gale hairpin: 16 / 56 = 0.2857 character count = 4 (3+ alive) : 46 / 60 = 0.7667 preemptive: 6 / 46 = 0.1304 w/ gale hairpin: 10 / 46 = 0.2174 character count = 4 (2- alive) : 52 / 60 = 0.8667 preemptive: 6 / 52 = 0.1154 w/ gale hairpin: 11 / 52 = 0.2115 Back : character count = 1 : 4 / 60 = 0.0667 character count = 2 : 1 / 60 = 0.0167 character count = 3 (3 alive) : 1 / 60 = 0.0167 character count = 3 (2- alive) : 0 / 60 = 0.0000 RANDOMOSITY will prevent a Back attack if you have 3 characters (2- alive) in your party!! character count = 4 (3+ alive) : 4 / 60 = 0.0667 character count = 4 (2- alive) : 4 / 60 = 0.0667 Pincer : character count = 1 : 1 / 60 = 0.0167 character count = 2 : 1 / 60 = 0.0167 character count = 3 (3 alive) : 6 / 60 = 0.1000 character count = 3 (2- alive) : 4 / 60 = 0.0667 character count = 4 (3+ alive) : 0 / 60 = 0.0000 RANDOMOSITY will prevent a Pincer attack if you have 4 characters (3+ alive) in your party!! character count = 4 (2- alive) : 4 / 60 = 0.0667 Side : character count = 1 : 0 / 60 = 0.0000 preemptive: 0 / 0 = n/a w/ gale hairpin: 0 / 0 = n/a character count = 2 : 0 / 60 = 0.0000 preemptive: 0 / 0 = n/a w/ gale hairpin: 0 / 0 = n/a character count = 3 (3 alive) : 5 / 60 = 0.0833 preemptive: 1 / 5 = 0.2000 w/ gale hairpin: 2 / 5 = 0.4000 character count = 3 (2- alive) : 0 / 60 = 0.0000 preemptive: 0 / 0 = n/a w/ gale hairpin: 0 / 0 = n/a character count = 4 (3+ alive) : 10 / 60 = 0.1667 preemptive: 6 / 10 = 0.6000 w/ gale hairpin: 7 / 10 = 0.7000 character count = 4 (2- alive) : 0 / 60 = 0.0000 preemptive: 0 / 0 = n/a w/ gale hairpin: 0 / 0 = n/a